82 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C#
		
	
	
	
		
		
			
		
	
	
			82 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C#
		
	
	
	
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								//------------------------------------------------------------------------------
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								// <auto-generated>
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								//     此代码由工具生成。
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								//     运行时版本:2.0.50727.8762
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								//
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								//     对此文件的更改可能会导致不正确的行为,并且如果
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								//     重新生成代码,这些更改将会丢失。
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								// </auto-generated>
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								//------------------------------------------------------------------------------
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								namespace NetworkDemo.Properties {
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								    using System;
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								    /// <summary>
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								    ///   强类型资源类,用于查找本地化字符串等。
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								    /// </summary>
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								    // 此类是由 StronglyTypedResourceBuilder
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								    // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
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								    // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
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								    // (以 /str 作为命令选项),或重新生成 VS 项目。
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								    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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								    internal class Resources {
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								        private static global::System.Resources.ResourceManager resourceMan;
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								        private static global::System.Globalization.CultureInfo resourceCulture;
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								        internal Resources() {
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								        }
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								        /// <summary>
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								        ///   返回此类使用的缓存 ResourceManager 实例。
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								        /// </summary>
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								        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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								        internal static global::System.Resources.ResourceManager ResourceManager {
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								            get {
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								                if (object.ReferenceEquals(resourceMan, null)) {
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								                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("NetworkDemo.Properties.Resources", typeof(Resources).Assembly);
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								                    resourceMan = temp;
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								                }
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								                return resourceMan;
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								            }
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								        }
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								        /// <summary>
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								        ///   为使用此强类型资源类的所有资源查找
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								        ///   重写当前线程的 CurrentUICulture 属性。
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								        /// </summary>
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								        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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								        internal static global::System.Globalization.CultureInfo Culture {
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								            get {
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								                return resourceCulture;
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								            }
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								            set {
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								                resourceCulture = value;
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								            }
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								        }
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								        internal static System.Drawing.Bitmap battery {
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								            get {
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								                object obj = ResourceManager.GetObject("battery", resourceCulture);
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								                return ((System.Drawing.Bitmap)(obj));
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								            }
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								        }
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								        internal static System.Drawing.Bitmap net {
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								            get {
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								                object obj = ResourceManager.GetObject("net", resourceCulture);
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								                return ((System.Drawing.Bitmap)(obj));
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								            }
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								        }
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								        internal static System.Drawing.Bitmap signal {
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								            get {
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								                object obj = ResourceManager.GetObject("signal", resourceCulture);
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								                return ((System.Drawing.Bitmap)(obj));
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								            }
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								        }
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								    }
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								}
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