1385 lines
		
	
	
		
			50 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
		
		
			
		
	
	
			1385 lines
		
	
	
		
			50 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
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								/*******************************************************************************
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								* KindEditor - WYSIWYG HTML Editor for Internet
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								* Copyright (C) 2006-2011 kindsoft.net
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								*
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								* @author Roddy <luolonghao@gmail.com>
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								* @site http://www.kindsoft.net/
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								* @licence http://www.kindsoft.net/license.php
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								*******************************************************************************/
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								(function(K) {
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								function KSWFUpload(options) {
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									this.init(options);
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								}
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								K.extend(KSWFUpload, {
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									init : function(options) {
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										var self = this;
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										options.afterError = options.afterError || function(str) {
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											alert(str);
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										};
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										self.options = options;
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										self.progressbars = {};
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										// template
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										self.div = K(options.container).html([
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											'<div class="ke-swfupload">',
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											'<div class="ke-swfupload-top">',
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											'<div class="ke-inline-block ke-swfupload-button">',
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											'<input type="button" value="Browse" />',
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											'</div>',
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											'<div class="ke-inline-block ke-swfupload-desc">' + options.uploadDesc + '</div>',
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											'<span class="ke-button-common ke-button-outer ke-swfupload-startupload">',
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											'<input type="button" class="ke-button-common ke-button" value="' + options.startButtonValue + '" />',
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											'</span>',
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											'</div>',
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											'<div class="ke-swfupload-body"></div>',
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											'</div>'
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										].join(''));
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										self.bodyDiv = K('.ke-swfupload-body', self.div);
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										function showError(itemDiv, msg) {
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											K('.ke-status > div', itemDiv).hide();
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											K('.ke-message', itemDiv).addClass('ke-error').show().html(K.escape(msg));
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										}
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										var settings = {
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											debug : false,
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											upload_url : options.uploadUrl,
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											flash_url : options.flashUrl,
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											file_post_name : options.filePostName,
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											button_placeholder : K('.ke-swfupload-button > input', self.div)[0],
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											button_image_url: options.buttonImageUrl,
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											button_width: options.buttonWidth,
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											button_height: options.buttonHeight,
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											button_cursor : SWFUpload.CURSOR.HAND,
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											file_types : options.fileTypes,
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											file_types_description : options.fileTypesDesc,
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											file_upload_limit : options.fileUploadLimit,
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											file_size_limit : options.fileSizeLimit,
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											post_params : options.postParams,
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											file_queued_handler : function(file) {
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												file.url = self.options.fileIconUrl;
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												self.appendFile(file);
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											},
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											file_queue_error_handler : function(file, errorCode, message) {
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												var errorName = '';
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												switch (errorCode) {
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													case SWFUpload.QUEUE_ERROR.QUEUE_LIMIT_EXCEEDED:
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														errorName = options.queueLimitExceeded;
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														break;
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													case SWFUpload.QUEUE_ERROR.FILE_EXCEEDS_SIZE_LIMIT:
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														errorName = options.fileExceedsSizeLimit;
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														break;
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													case SWFUpload.QUEUE_ERROR.ZERO_BYTE_FILE:
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														errorName = options.zeroByteFile;
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														break;
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													case SWFUpload.QUEUE_ERROR.INVALID_FILETYPE:
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														errorName = options.invalidFiletype;
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														break;
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													default:
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														errorName = options.unknownError;
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														break;
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												}
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												K.DEBUG && alert(errorName);
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											},
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											upload_start_handler : function(file) {
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												var self = this;
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												var itemDiv = K('div[data-id="' + file.id + '"]', self.bodyDiv);
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												K('.ke-status > div', itemDiv).hide();
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												K('.ke-progressbar', itemDiv).show();
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											},
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											upload_progress_handler : function(file, bytesLoaded, bytesTotal) {
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												var percent = Math.round(bytesLoaded * 100 / bytesTotal);
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												var progressbar = self.progressbars[file.id];
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												progressbar.bar.css('width', Math.round(percent * 80 / 100) + 'px');
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												progressbar.percent.html(percent + '%');
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											},
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											upload_error_handler : function(file, errorCode, message) {
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												if (file && file.filestatus == SWFUpload.FILE_STATUS.ERROR) {
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													var itemDiv = K('div[data-id="' + file.id + '"]', self.bodyDiv).eq(0);
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													showError(itemDiv, self.options.errorMessage);
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												}
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											},
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											upload_success_handler : function(file, serverData) {
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												var itemDiv = K('div[data-id="' + file.id + '"]', self.bodyDiv).eq(0);
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												var data = {};
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												try {
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													data = K.json(serverData);
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												} catch (e) {
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													self.options.afterError.call(this, '<!doctype html><html>' + serverData + '</html>');
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												}
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												if (data.error !== 0) {
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													showError(itemDiv, K.DEBUG ? data.message : self.options.errorMessage);
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													return;
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												}
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												file.url = data.url;
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												K('.ke-img', itemDiv).attr('src', file.url).attr('data-status', file.filestatus).data('data', data);
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												K('.ke-status > div', itemDiv).hide();
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											}
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										};
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										self.swfu = new SWFUpload(settings);
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										K('.ke-swfupload-startupload input', self.div).click(function() {
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											self.swfu.startUpload();
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										});
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									},
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									getUrlList : function() {
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										var list = [];
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										K('.ke-img', self.bodyDiv).each(function() {
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											var img = K(this);
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											var status = img.attr('data-status');
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											if (status == SWFUpload.FILE_STATUS.COMPLETE) {
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												list.push(img.data('data'));
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											}
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										});
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										return list;
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									},
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									removeFile : function(fileId) {
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										var self = this;
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										self.swfu.cancelUpload(fileId);
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										var itemDiv = K('div[data-id="' + fileId + '"]', self.bodyDiv);
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										K('.ke-photo', itemDiv).unbind();
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										K('.ke-delete', itemDiv).unbind();
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										itemDiv.remove();
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									},
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									removeFiles : function() {
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										var self = this;
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										K('.ke-item', self.bodyDiv).each(function() {
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											self.removeFile(K(this).attr('data-id'));
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										});
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									},
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									appendFile : function(file) {
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										var self = this;
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										var itemDiv = K('<div class="ke-inline-block ke-item" data-id="' + file.id + '"></div>');
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										self.bodyDiv.append(itemDiv);
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										var photoDiv = K('<div class="ke-inline-block ke-photo"></div>')
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											.mouseover(function(e) {
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												K(this).addClass('ke-on');
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											})
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											.mouseout(function(e) {
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												K(this).removeClass('ke-on');
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											});
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										itemDiv.append(photoDiv);
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										var img = K('<img src="' + file.url + '" class="ke-img" data-status="' + file.filestatus + '" width="80" height="80" alt="' + file.name + '" />');
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										photoDiv.append(img);
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										K('<span class="ke-delete"></span>').appendTo(photoDiv).click(function() {
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											self.removeFile(file.id);
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										});
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										var statusDiv = K('<div class="ke-status"></div>').appendTo(photoDiv);
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										// progressbar
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										K(['<div class="ke-progressbar">',
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											'<div class="ke-progressbar-bar"><div class="ke-progressbar-bar-inner"></div></div>',
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											'<div class="ke-progressbar-percent">0%</div></div>'].join('')).hide().appendTo(statusDiv);
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										// message
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										K('<div class="ke-message">' + self.options.pendingMessage + '</div>').appendTo(statusDiv);
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										itemDiv.append('<div class="ke-name">' + file.name + '</div>');
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										self.progressbars[file.id] = {
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											bar : K('.ke-progressbar-bar-inner', photoDiv),
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											percent : K('.ke-progressbar-percent', photoDiv)
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										};
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									},
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									remove : function() {
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										this.removeFiles();
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										this.swfu.destroy();
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										this.div.html('');
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									}
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								});
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								K.swfupload = function(element, options) {
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									return new KSWFUpload(element, options);
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								};
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								})(KindEditor);
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								KindEditor.plugin('multiimage', function(K) {
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									var self = this, name = 'multiimage',
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										formatUploadUrl = K.undef(self.formatUploadUrl, true),
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										uploadJson = K.undef(self.uploadJson, self.basePath + 'php/upload_json.php'),
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										imgPath = self.pluginsPath + 'multiimage/images/',
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										imageSizeLimit = K.undef(self.imageSizeLimit, '1MB'),
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										imageFileTypes = K.undef(self.imageFileTypes, '*.jpg;*.gif;*.png'),
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										imageUploadLimit = K.undef(self.imageUploadLimit, 20),
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										filePostName = K.undef(self.filePostName, 'imgFile'),
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										lang = self.lang(name + '.');
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									self.plugin.multiImageDialog = function(options) {
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										var clickFn = options.clickFn,
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											uploadDesc = K.tmpl(lang.uploadDesc, {uploadLimit : imageUploadLimit, sizeLimit : imageSizeLimit});
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										var html = [
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											'<div style="padding:20px;">',
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											'<div class="swfupload">',
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											'</div>',
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											'</div>'
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										].join('');
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										var dialog = self.createDialog({
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											name : name,
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											width : 650,
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											height : 510,
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											title : self.lang(name),
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											body : html,
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											previewBtn : {
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												name : lang.insertAll,
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												click : function(e) {
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													clickFn.call(self, swfupload.getUrlList());
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												}
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											},
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											yesBtn : {
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												name : lang.clearAll,
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												click : function(e) {
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													swfupload.removeFiles();
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												}
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											},
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											beforeRemove : function() {
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												// IE9 bugfix: https://github.com/kindsoft/kindeditor/issues/72
							 | 
						|||
| 
								 | 
							
												if (!K.IE || K.V <= 8) {
							 | 
						|||
| 
								 | 
							
													swfupload.remove();
							 | 
						|||
| 
								 | 
							
												}
							 | 
						|||
| 
								 | 
							
											}
							 | 
						|||
| 
								 | 
							
										}),
							 | 
						|||
| 
								 | 
							
										div = dialog.div;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
										var swfupload = K.swfupload({
							 | 
						|||
| 
								 | 
							
											container : K('.swfupload', div),
							 | 
						|||
| 
								 | 
							
											buttonImageUrl : imgPath + (self.langType == 'zh-CN' ? 'select-files-zh-CN.png' : 'select-files-en.png'),
							 | 
						|||
| 
								 | 
							
											buttonWidth : self.langType == 'zh-CN' ? 72 : 88,
							 | 
						|||
| 
								 | 
							
											buttonHeight : 23,
							 | 
						|||
| 
								 | 
							
											fileIconUrl : imgPath + 'image.png',
							 | 
						|||
| 
								 | 
							
											uploadDesc : uploadDesc,
							 | 
						|||
| 
								 | 
							
											startButtonValue : lang.startUpload,
							 | 
						|||
| 
								 | 
							
											uploadUrl : K.addParam(uploadJson, 'dir=image'),
							 | 
						|||
| 
								 | 
							
											flashUrl : imgPath + 'swfupload.swf',
							 | 
						|||
| 
								 | 
							
											filePostName : filePostName,
							 | 
						|||
| 
								 | 
							
											fileTypes : '*.jpg;*.jpeg;*.gif;*.png;*.bmp',
							 | 
						|||
| 
								 | 
							
											fileTypesDesc : 'Image Files',
							 | 
						|||
| 
								 | 
							
											fileUploadLimit : imageUploadLimit,
							 | 
						|||
| 
								 | 
							
											fileSizeLimit : imageSizeLimit,
							 | 
						|||
| 
								 | 
							
											postParams :  K.undef(self.extraFileUploadParams, {}),
							 | 
						|||
| 
								 | 
							
											queueLimitExceeded : lang.queueLimitExceeded,
							 | 
						|||
| 
								 | 
							
											fileExceedsSizeLimit : lang.fileExceedsSizeLimit,
							 | 
						|||
| 
								 | 
							
											zeroByteFile : lang.zeroByteFile,
							 | 
						|||
| 
								 | 
							
											invalidFiletype : lang.invalidFiletype,
							 | 
						|||
| 
								 | 
							
											unknownError : lang.unknownError,
							 | 
						|||
| 
								 | 
							
											pendingMessage : lang.pending,
							 | 
						|||
| 
								 | 
							
											errorMessage : lang.uploadError,
							 | 
						|||
| 
								 | 
							
											afterError : function(html) {
							 | 
						|||
| 
								 | 
							
												self.errorDialog(html);
							 | 
						|||
| 
								 | 
							
											}
							 | 
						|||
| 
								 | 
							
										});
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
										return dialog;
							 | 
						|||
| 
								 | 
							
									};
							 | 
						|||
| 
								 | 
							
									self.clickToolbar(name, function() {
							 | 
						|||
| 
								 | 
							
										self.plugin.multiImageDialog({
							 | 
						|||
| 
								 | 
							
											clickFn : function (urlList) {
							 | 
						|||
| 
								 | 
							
												if (urlList.length === 0) {
							 | 
						|||
| 
								 | 
							
													return;
							 | 
						|||
| 
								 | 
							
												}
							 | 
						|||
| 
								 | 
							
												K.each(urlList, function(i, data) {
							 | 
						|||
| 
								 | 
							
													if (self.afterUpload) {
							 | 
						|||
| 
								 | 
							
														self.afterUpload.call(self, data.url, data, 'multiimage');
							 | 
						|||
| 
								 | 
							
													}
							 | 
						|||
| 
								 | 
							
													self.exec('insertimage', data.url, data.title, data.width, data.height, data.border, data.align);
							 | 
						|||
| 
								 | 
							
												});
							 | 
						|||
| 
								 | 
							
												// Bugfix: [Firefox] 上传图片后,总是出现正在加载的样式,需要延迟执行hideDialog
							 | 
						|||
| 
								 | 
							
												setTimeout(function() {
							 | 
						|||
| 
								 | 
							
													self.hideDialog().focus();
							 | 
						|||
| 
								 | 
							
												}, 0);
							 | 
						|||
| 
								 | 
							
											}
							 | 
						|||
| 
								 | 
							
										});
							 | 
						|||
| 
								 | 
							
									});
							 | 
						|||
| 
								 | 
							
								});
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								/**
							 | 
						|||
| 
								 | 
							
								 * SWFUpload: http://www.swfupload.org, http://swfupload.googlecode.com
							 | 
						|||
| 
								 | 
							
								 *
							 | 
						|||
| 
								 | 
							
								 * mmSWFUpload 1.0: Flash upload dialog - http://profandesign.se/swfupload/,  http://www.vinterwebb.se/
							 | 
						|||
| 
								 | 
							
								 *
							 | 
						|||
| 
								 | 
							
								 * SWFUpload is (c) 2006-2007 Lars Huring, Olov Nilz閚 and Mammon Media and is released under the MIT License:
							 | 
						|||
| 
								 | 
							
								 * http://www.opensource.org/licenses/mit-license.php
							 | 
						|||
| 
								 | 
							
								 *
							 | 
						|||
| 
								 | 
							
								 * SWFUpload 2 is (c) 2007-2008 Jake Roberts and is released under the MIT License:
							 | 
						|||
| 
								 | 
							
								 * http://www.opensource.org/licenses/mit-license.php
							 | 
						|||
| 
								 | 
							
								 *
							 | 
						|||
| 
								 | 
							
								 */
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								/* ******************* */
							 | 
						|||
| 
								 | 
							
								/* Constructor & Init  */
							 | 
						|||
| 
								 | 
							
								/* ******************* */
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								(function() {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								window.SWFUpload = function (settings) {
							 | 
						|||
| 
								 | 
							
									this.initSWFUpload(settings);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.initSWFUpload = function (settings) {
							 | 
						|||
| 
								 | 
							
									try {
							 | 
						|||
| 
								 | 
							
										this.customSettings = {};	// A container where developers can place their own settings associated with this instance.
							 | 
						|||
| 
								 | 
							
										this.settings = settings;
							 | 
						|||
| 
								 | 
							
										this.eventQueue = [];
							 | 
						|||
| 
								 | 
							
										this.movieName = "KindEditor_SWFUpload_" + SWFUpload.movieCount++;
							 | 
						|||
| 
								 | 
							
										this.movieElement = null;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
										// Setup global control tracking
							 | 
						|||
| 
								 | 
							
										SWFUpload.instances[this.movieName] = this;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
										// Load the settings.  Load the Flash movie.
							 | 
						|||
| 
								 | 
							
										this.initSettings();
							 | 
						|||
| 
								 | 
							
										this.loadFlash();
							 | 
						|||
| 
								 | 
							
										this.displayDebugInfo();
							 | 
						|||
| 
								 | 
							
									} catch (ex) {
							 | 
						|||
| 
								 | 
							
										delete SWFUpload.instances[this.movieName];
							 | 
						|||
| 
								 | 
							
										throw ex;
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								/* *************** */
							 | 
						|||
| 
								 | 
							
								/* Static Members  */
							 | 
						|||
| 
								 | 
							
								/* *************** */
							 | 
						|||
| 
								 | 
							
								SWFUpload.instances = {};
							 | 
						|||
| 
								 | 
							
								SWFUpload.movieCount = 0;
							 | 
						|||
| 
								 | 
							
								SWFUpload.version = "2.2.0 2009-03-25";
							 | 
						|||
| 
								 | 
							
								SWFUpload.QUEUE_ERROR = {
							 | 
						|||
| 
								 | 
							
									QUEUE_LIMIT_EXCEEDED	  		: -100,
							 | 
						|||
| 
								 | 
							
									FILE_EXCEEDS_SIZE_LIMIT  		: -110,
							 | 
						|||
| 
								 | 
							
									ZERO_BYTE_FILE			  		: -120,
							 | 
						|||
| 
								 | 
							
									INVALID_FILETYPE		  		: -130
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								SWFUpload.UPLOAD_ERROR = {
							 | 
						|||
| 
								 | 
							
									HTTP_ERROR				  		: -200,
							 | 
						|||
| 
								 | 
							
									MISSING_UPLOAD_URL	      		: -210,
							 | 
						|||
| 
								 | 
							
									IO_ERROR				  		: -220,
							 | 
						|||
| 
								 | 
							
									SECURITY_ERROR			  		: -230,
							 | 
						|||
| 
								 | 
							
									UPLOAD_LIMIT_EXCEEDED	  		: -240,
							 | 
						|||
| 
								 | 
							
									UPLOAD_FAILED			  		: -250,
							 | 
						|||
| 
								 | 
							
									SPECIFIED_FILE_ID_NOT_FOUND		: -260,
							 | 
						|||
| 
								 | 
							
									FILE_VALIDATION_FAILED	  		: -270,
							 | 
						|||
| 
								 | 
							
									FILE_CANCELLED			  		: -280,
							 | 
						|||
| 
								 | 
							
									UPLOAD_STOPPED					: -290
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								SWFUpload.FILE_STATUS = {
							 | 
						|||
| 
								 | 
							
									QUEUED		 : -1,
							 | 
						|||
| 
								 | 
							
									IN_PROGRESS	 : -2,
							 | 
						|||
| 
								 | 
							
									ERROR		 : -3,
							 | 
						|||
| 
								 | 
							
									COMPLETE	 : -4,
							 | 
						|||
| 
								 | 
							
									CANCELLED	 : -5
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								SWFUpload.BUTTON_ACTION = {
							 | 
						|||
| 
								 | 
							
									SELECT_FILE  : -100,
							 | 
						|||
| 
								 | 
							
									SELECT_FILES : -110,
							 | 
						|||
| 
								 | 
							
									START_UPLOAD : -120
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								SWFUpload.CURSOR = {
							 | 
						|||
| 
								 | 
							
									ARROW : -1,
							 | 
						|||
| 
								 | 
							
									HAND : -2
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								SWFUpload.WINDOW_MODE = {
							 | 
						|||
| 
								 | 
							
									WINDOW : "window",
							 | 
						|||
| 
								 | 
							
									TRANSPARENT : "transparent",
							 | 
						|||
| 
								 | 
							
									OPAQUE : "opaque"
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Private: takes a URL, determines if it is relative and converts to an absolute URL
							 | 
						|||
| 
								 | 
							
								// using the current site. Only processes the URL if it can, otherwise returns the URL untouched
							 | 
						|||
| 
								 | 
							
								SWFUpload.completeURL = function(url) {
							 | 
						|||
| 
								 | 
							
									if (typeof(url) !== "string" || url.match(/^https?:\/\//i) || url.match(/^\//)) {
							 | 
						|||
| 
								 | 
							
										return url;
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									var currentURL = window.location.protocol + "//" + window.location.hostname + (window.location.port ? ":" + window.location.port : "");
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									var indexSlash = window.location.pathname.lastIndexOf("/");
							 | 
						|||
| 
								 | 
							
									if (indexSlash <= 0) {
							 | 
						|||
| 
								 | 
							
										path = "/";
							 | 
						|||
| 
								 | 
							
									} else {
							 | 
						|||
| 
								 | 
							
										path = window.location.pathname.substr(0, indexSlash) + "/";
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									return /*currentURL +*/ path + url;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								/* ******************** */
							 | 
						|||
| 
								 | 
							
								/* Instance Members  */
							 | 
						|||
| 
								 | 
							
								/* ******************** */
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Private: initSettings ensures that all the
							 | 
						|||
| 
								 | 
							
								// settings are set, getting a default value if one was not assigned.
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.initSettings = function () {
							 | 
						|||
| 
								 | 
							
									this.ensureDefault = function (settingName, defaultValue) {
							 | 
						|||
| 
								 | 
							
										this.settings[settingName] = (this.settings[settingName] == undefined) ? defaultValue : this.settings[settingName];
							 | 
						|||
| 
								 | 
							
									};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									// Upload backend settings
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("upload_url", "");
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("preserve_relative_urls", false);
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("file_post_name", "Filedata");
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("post_params", {});
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("use_query_string", false);
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("requeue_on_error", false);
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("http_success", []);
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("assume_success_timeout", 0);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									// File Settings
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("file_types", "*.*");
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("file_types_description", "All Files");
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("file_size_limit", 0);	// Default zero means "unlimited"
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("file_upload_limit", 0);
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("file_queue_limit", 0);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									// Flash Settings
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("flash_url", "swfupload.swf");
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("prevent_swf_caching", true);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									// Button Settings
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("button_image_url", "");
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("button_width", 1);
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("button_height", 1);
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("button_text", "");
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("button_text_style", "color: #000000; font-size: 16pt;");
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("button_text_top_padding", 0);
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("button_text_left_padding", 0);
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("button_action", SWFUpload.BUTTON_ACTION.SELECT_FILES);
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("button_disabled", false);
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("button_placeholder_id", "");
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("button_placeholder", null);
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("button_cursor", SWFUpload.CURSOR.ARROW);
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("button_window_mode", SWFUpload.WINDOW_MODE.WINDOW);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									// Debug Settings
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("debug", false);
							 | 
						|||
| 
								 | 
							
									this.settings.debug_enabled = this.settings.debug;	// Here to maintain v2 API
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									// Event Handlers
							 | 
						|||
| 
								 | 
							
									this.settings.return_upload_start_handler = this.returnUploadStart;
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("swfupload_loaded_handler", null);
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("file_dialog_start_handler", null);
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("file_queued_handler", null);
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("file_queue_error_handler", null);
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("file_dialog_complete_handler", null);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("upload_start_handler", null);
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("upload_progress_handler", null);
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("upload_error_handler", null);
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("upload_success_handler", null);
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("upload_complete_handler", null);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("debug_handler", this.debugMessage);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									this.ensureDefault("custom_settings", {});
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									// Other settings
							 | 
						|||
| 
								 | 
							
									this.customSettings = this.settings.custom_settings;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									// Update the flash url if needed
							 | 
						|||
| 
								 | 
							
									if (!!this.settings.prevent_swf_caching) {
							 | 
						|||
| 
								 | 
							
										this.settings.flash_url = this.settings.flash_url + (this.settings.flash_url.indexOf("?") < 0 ? "?" : "&") + "preventswfcaching=" + new Date().getTime();
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									if (!this.settings.preserve_relative_urls) {
							 | 
						|||
| 
								 | 
							
										//this.settings.flash_url = SWFUpload.completeURL(this.settings.flash_url);	// Don't need to do this one since flash doesn't look at it
							 | 
						|||
| 
								 | 
							
										this.settings.upload_url = SWFUpload.completeURL(this.settings.upload_url);
							 | 
						|||
| 
								 | 
							
										this.settings.button_image_url = SWFUpload.completeURL(this.settings.button_image_url);
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									delete this.ensureDefault;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Private: loadFlash replaces the button_placeholder element with the flash movie.
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.loadFlash = function () {
							 | 
						|||
| 
								 | 
							
									var targetElement, tempParent;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									// Make sure an element with the ID we are going to use doesn't already exist
							 | 
						|||
| 
								 | 
							
									if (document.getElementById(this.movieName) !== null) {
							 | 
						|||
| 
								 | 
							
										throw "ID " + this.movieName + " is already in use. The Flash Object could not be added";
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									// Get the element where we will be placing the flash movie
							 | 
						|||
| 
								 | 
							
									targetElement = document.getElementById(this.settings.button_placeholder_id) || this.settings.button_placeholder;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									if (targetElement == undefined) {
							 | 
						|||
| 
								 | 
							
										throw "Could not find the placeholder element: " + this.settings.button_placeholder_id;
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									// Append the container and load the flash
							 | 
						|||
| 
								 | 
							
									tempParent = document.createElement("div");
							 | 
						|||
| 
								 | 
							
									tempParent.innerHTML = this.getFlashHTML();	// Using innerHTML is non-standard but the only sensible way to dynamically add Flash in IE (and maybe other browsers)
							 | 
						|||
| 
								 | 
							
									targetElement.parentNode.replaceChild(tempParent.firstChild, targetElement);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									// Fix IE Flash/Form bug
							 | 
						|||
| 
								 | 
							
									if (window[this.movieName] == undefined) {
							 | 
						|||
| 
								 | 
							
										window[this.movieName] = this.getMovieElement();
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Private: getFlashHTML generates the object tag needed to embed the flash in to the document
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.getFlashHTML = function () {
							 | 
						|||
| 
								 | 
							
									// Flash Satay object syntax: http://www.alistapart.com/articles/flashsatay
							 | 
						|||
| 
								 | 
							
									// Fix bug for IE9
							 | 
						|||
| 
								 | 
							
									// http://www.kindsoft.net/view.php?bbsid=7&postid=5825&pagenum=1
							 | 
						|||
| 
								 | 
							
									var classid = '';
							 | 
						|||
| 
								 | 
							
									if (KindEditor.IE && KindEditor.V > 8) {
							 | 
						|||
| 
								 | 
							
										classid = ' classid = "clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"';
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
									return ['<object id="', this.movieName, '"' + classid + ' type="application/x-shockwave-flash" data="', this.settings.flash_url, '" width="', this.settings.button_width, '" height="', this.settings.button_height, '" class="swfupload">',
							 | 
						|||
| 
								 | 
							
												'<param name="wmode" value="', this.settings.button_window_mode, '" />',
							 | 
						|||
| 
								 | 
							
												'<param name="movie" value="', this.settings.flash_url, '" />',
							 | 
						|||
| 
								 | 
							
												'<param name="quality" value="high" />',
							 | 
						|||
| 
								 | 
							
												'<param name="menu" value="false" />',
							 | 
						|||
| 
								 | 
							
												'<param name="allowScriptAccess" value="always" />',
							 | 
						|||
| 
								 | 
							
												'<param name="flashvars" value="' + this.getFlashVars() + '" />',
							 | 
						|||
| 
								 | 
							
												'</object>'].join("");
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Private: getFlashVars builds the parameter string that will be passed
							 | 
						|||
| 
								 | 
							
								// to flash in the flashvars param.
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.getFlashVars = function () {
							 | 
						|||
| 
								 | 
							
									// Build a string from the post param object
							 | 
						|||
| 
								 | 
							
									var paramString = this.buildParamString();
							 | 
						|||
| 
								 | 
							
									var httpSuccessString = this.settings.http_success.join(",");
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									// Build the parameter string
							 | 
						|||
| 
								 | 
							
									return ["movieName=", encodeURIComponent(this.movieName),
							 | 
						|||
| 
								 | 
							
											"&uploadURL=", encodeURIComponent(this.settings.upload_url),
							 | 
						|||
| 
								 | 
							
											"&useQueryString=", encodeURIComponent(this.settings.use_query_string),
							 | 
						|||
| 
								 | 
							
											"&requeueOnError=", encodeURIComponent(this.settings.requeue_on_error),
							 | 
						|||
| 
								 | 
							
											"&httpSuccess=", encodeURIComponent(httpSuccessString),
							 | 
						|||
| 
								 | 
							
											"&assumeSuccessTimeout=", encodeURIComponent(this.settings.assume_success_timeout),
							 | 
						|||
| 
								 | 
							
											"&params=", encodeURIComponent(paramString),
							 | 
						|||
| 
								 | 
							
											"&filePostName=", encodeURIComponent(this.settings.file_post_name),
							 | 
						|||
| 
								 | 
							
											"&fileTypes=", encodeURIComponent(this.settings.file_types),
							 | 
						|||
| 
								 | 
							
											"&fileTypesDescription=", encodeURIComponent(this.settings.file_types_description),
							 | 
						|||
| 
								 | 
							
											"&fileSizeLimit=", encodeURIComponent(this.settings.file_size_limit),
							 | 
						|||
| 
								 | 
							
											"&fileUploadLimit=", encodeURIComponent(this.settings.file_upload_limit),
							 | 
						|||
| 
								 | 
							
											"&fileQueueLimit=", encodeURIComponent(this.settings.file_queue_limit),
							 | 
						|||
| 
								 | 
							
											"&debugEnabled=", encodeURIComponent(this.settings.debug_enabled),
							 | 
						|||
| 
								 | 
							
											"&buttonImageURL=", encodeURIComponent(this.settings.button_image_url),
							 | 
						|||
| 
								 | 
							
											"&buttonWidth=", encodeURIComponent(this.settings.button_width),
							 | 
						|||
| 
								 | 
							
											"&buttonHeight=", encodeURIComponent(this.settings.button_height),
							 | 
						|||
| 
								 | 
							
											"&buttonText=", encodeURIComponent(this.settings.button_text),
							 | 
						|||
| 
								 | 
							
											"&buttonTextTopPadding=", encodeURIComponent(this.settings.button_text_top_padding),
							 | 
						|||
| 
								 | 
							
											"&buttonTextLeftPadding=", encodeURIComponent(this.settings.button_text_left_padding),
							 | 
						|||
| 
								 | 
							
											"&buttonTextStyle=", encodeURIComponent(this.settings.button_text_style),
							 | 
						|||
| 
								 | 
							
											"&buttonAction=", encodeURIComponent(this.settings.button_action),
							 | 
						|||
| 
								 | 
							
											"&buttonDisabled=", encodeURIComponent(this.settings.button_disabled),
							 | 
						|||
| 
								 | 
							
											"&buttonCursor=", encodeURIComponent(this.settings.button_cursor)
							 | 
						|||
| 
								 | 
							
										].join("");
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: getMovieElement retrieves the DOM reference to the Flash element added by SWFUpload
							 | 
						|||
| 
								 | 
							
								// The element is cached after the first lookup
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.getMovieElement = function () {
							 | 
						|||
| 
								 | 
							
									if (this.movieElement == undefined) {
							 | 
						|||
| 
								 | 
							
										this.movieElement = document.getElementById(this.movieName);
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									if (this.movieElement === null) {
							 | 
						|||
| 
								 | 
							
										throw "Could not find Flash element";
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									return this.movieElement;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Private: buildParamString takes the name/value pairs in the post_params setting object
							 | 
						|||
| 
								 | 
							
								// and joins them up in to a string formatted "name=value&name=value"
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.buildParamString = function () {
							 | 
						|||
| 
								 | 
							
									var postParams = this.settings.post_params;
							 | 
						|||
| 
								 | 
							
									var paramStringPairs = [];
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									if (typeof(postParams) === "object") {
							 | 
						|||
| 
								 | 
							
										for (var name in postParams) {
							 | 
						|||
| 
								 | 
							
											if (postParams.hasOwnProperty(name)) {
							 | 
						|||
| 
								 | 
							
												paramStringPairs.push(encodeURIComponent(name.toString()) + "=" + encodeURIComponent(postParams[name].toString()));
							 | 
						|||
| 
								 | 
							
											}
							 | 
						|||
| 
								 | 
							
										}
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									return paramStringPairs.join("&");
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: Used to remove a SWFUpload instance from the page. This method strives to remove
							 | 
						|||
| 
								 | 
							
								// all references to the SWF, and other objects so memory is properly freed.
							 | 
						|||
| 
								 | 
							
								// Returns true if everything was destroyed. Returns a false if a failure occurs leaving SWFUpload in an inconsistant state.
							 | 
						|||
| 
								 | 
							
								// Credits: Major improvements provided by steffen
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.destroy = function () {
							 | 
						|||
| 
								 | 
							
									try {
							 | 
						|||
| 
								 | 
							
										// Make sure Flash is done before we try to remove it
							 | 
						|||
| 
								 | 
							
										this.cancelUpload(null, false);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
										// Remove the SWFUpload DOM nodes
							 | 
						|||
| 
								 | 
							
										var movieElement = null;
							 | 
						|||
| 
								 | 
							
										movieElement = this.getMovieElement();
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
										if (movieElement && typeof(movieElement.CallFunction) === "unknown") { // We only want to do this in IE
							 | 
						|||
| 
								 | 
							
											// Loop through all the movie's properties and remove all function references (DOM/JS IE 6/7 memory leak workaround)
							 | 
						|||
| 
								 | 
							
											for (var i in movieElement) {
							 | 
						|||
| 
								 | 
							
												try {
							 | 
						|||
| 
								 | 
							
													if (typeof(movieElement[i]) === "function") {
							 | 
						|||
| 
								 | 
							
														movieElement[i] = null;
							 | 
						|||
| 
								 | 
							
													}
							 | 
						|||
| 
								 | 
							
												} catch (ex1) {}
							 | 
						|||
| 
								 | 
							
											}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
											// Remove the Movie Element from the page
							 | 
						|||
| 
								 | 
							
											try {
							 | 
						|||
| 
								 | 
							
												movieElement.parentNode.removeChild(movieElement);
							 | 
						|||
| 
								 | 
							
											} catch (ex) {}
							 | 
						|||
| 
								 | 
							
										}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
										// Remove IE form fix reference
							 | 
						|||
| 
								 | 
							
										window[this.movieName] = null;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
										// Destroy other references
							 | 
						|||
| 
								 | 
							
										SWFUpload.instances[this.movieName] = null;
							 | 
						|||
| 
								 | 
							
										delete SWFUpload.instances[this.movieName];
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
										this.movieElement = null;
							 | 
						|||
| 
								 | 
							
										this.settings = null;
							 | 
						|||
| 
								 | 
							
										this.customSettings = null;
							 | 
						|||
| 
								 | 
							
										this.eventQueue = null;
							 | 
						|||
| 
								 | 
							
										this.movieName = null;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
										return true;
							 | 
						|||
| 
								 | 
							
									} catch (ex2) {
							 | 
						|||
| 
								 | 
							
										return false;
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: displayDebugInfo prints out settings and configuration
							 | 
						|||
| 
								 | 
							
								// information about this SWFUpload instance.
							 | 
						|||
| 
								 | 
							
								// This function (and any references to it) can be deleted when placing
							 | 
						|||
| 
								 | 
							
								// SWFUpload in production.
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.displayDebugInfo = function () {
							 | 
						|||
| 
								 | 
							
									this.debug(
							 | 
						|||
| 
								 | 
							
										[
							 | 
						|||
| 
								 | 
							
											"---SWFUpload Instance Info---\n",
							 | 
						|||
| 
								 | 
							
											"Version: ", SWFUpload.version, "\n",
							 | 
						|||
| 
								 | 
							
											"Movie Name: ", this.movieName, "\n",
							 | 
						|||
| 
								 | 
							
											"Settings:\n",
							 | 
						|||
| 
								 | 
							
											"\t", "upload_url:               ", this.settings.upload_url, "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "flash_url:                ", this.settings.flash_url, "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "use_query_string:         ", this.settings.use_query_string.toString(), "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "requeue_on_error:         ", this.settings.requeue_on_error.toString(), "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "http_success:             ", this.settings.http_success.join(", "), "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "assume_success_timeout:   ", this.settings.assume_success_timeout, "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "file_post_name:           ", this.settings.file_post_name, "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "post_params:              ", this.settings.post_params.toString(), "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "file_types:               ", this.settings.file_types, "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "file_types_description:   ", this.settings.file_types_description, "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "file_size_limit:          ", this.settings.file_size_limit, "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "file_upload_limit:        ", this.settings.file_upload_limit, "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "file_queue_limit:         ", this.settings.file_queue_limit, "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "debug:                    ", this.settings.debug.toString(), "\n",
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
											"\t", "prevent_swf_caching:      ", this.settings.prevent_swf_caching.toString(), "\n",
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
											"\t", "button_placeholder_id:    ", this.settings.button_placeholder_id.toString(), "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "button_placeholder:       ", (this.settings.button_placeholder ? "Set" : "Not Set"), "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "button_image_url:         ", this.settings.button_image_url.toString(), "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "button_width:             ", this.settings.button_width.toString(), "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "button_height:            ", this.settings.button_height.toString(), "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "button_text:              ", this.settings.button_text.toString(), "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "button_text_style:        ", this.settings.button_text_style.toString(), "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "button_text_top_padding:  ", this.settings.button_text_top_padding.toString(), "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "button_text_left_padding: ", this.settings.button_text_left_padding.toString(), "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "button_action:            ", this.settings.button_action.toString(), "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "button_disabled:          ", this.settings.button_disabled.toString(), "\n",
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
											"\t", "custom_settings:          ", this.settings.custom_settings.toString(), "\n",
							 | 
						|||
| 
								 | 
							
											"Event Handlers:\n",
							 | 
						|||
| 
								 | 
							
											"\t", "swfupload_loaded_handler assigned:  ", (typeof this.settings.swfupload_loaded_handler === "function").toString(), "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "file_dialog_start_handler assigned: ", (typeof this.settings.file_dialog_start_handler === "function").toString(), "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "file_queued_handler assigned:       ", (typeof this.settings.file_queued_handler === "function").toString(), "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "file_queue_error_handler assigned:  ", (typeof this.settings.file_queue_error_handler === "function").toString(), "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "upload_start_handler assigned:      ", (typeof this.settings.upload_start_handler === "function").toString(), "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "upload_progress_handler assigned:   ", (typeof this.settings.upload_progress_handler === "function").toString(), "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "upload_error_handler assigned:      ", (typeof this.settings.upload_error_handler === "function").toString(), "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "upload_success_handler assigned:    ", (typeof this.settings.upload_success_handler === "function").toString(), "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "upload_complete_handler assigned:   ", (typeof this.settings.upload_complete_handler === "function").toString(), "\n",
							 | 
						|||
| 
								 | 
							
											"\t", "debug_handler assigned:             ", (typeof this.settings.debug_handler === "function").toString(), "\n"
							 | 
						|||
| 
								 | 
							
										].join("")
							 | 
						|||
| 
								 | 
							
									);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								/* Note: addSetting and getSetting are no longer used by SWFUpload but are included
							 | 
						|||
| 
								 | 
							
									the maintain v2 API compatibility
							 | 
						|||
| 
								 | 
							
								*/
							 | 
						|||
| 
								 | 
							
								// Public: (Deprecated) addSetting adds a setting value. If the value given is undefined or null then the default_value is used.
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.addSetting = function (name, value, default_value) {
							 | 
						|||
| 
								 | 
							
								    if (value == undefined) {
							 | 
						|||
| 
								 | 
							
								        return (this.settings[name] = default_value);
							 | 
						|||
| 
								 | 
							
								    } else {
							 | 
						|||
| 
								 | 
							
								        return (this.settings[name] = value);
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: (Deprecated) getSetting gets a setting. Returns an empty string if the setting was not found.
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.getSetting = function (name) {
							 | 
						|||
| 
								 | 
							
								    if (this.settings[name] != undefined) {
							 | 
						|||
| 
								 | 
							
								        return this.settings[name];
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    return "";
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Private: callFlash handles function calls made to the Flash element.
							 | 
						|||
| 
								 | 
							
								// Calls are made with a setTimeout for some functions to work around
							 | 
						|||
| 
								 | 
							
								// bugs in the ExternalInterface library.
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.callFlash = function (functionName, argumentArray) {
							 | 
						|||
| 
								 | 
							
									argumentArray = argumentArray || [];
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									var movieElement = this.getMovieElement();
							 | 
						|||
| 
								 | 
							
									var returnValue, returnString;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									// Flash's method if calling ExternalInterface methods (code adapted from MooTools).
							 | 
						|||
| 
								 | 
							
									try {
							 | 
						|||
| 
								 | 
							
										returnString = movieElement.CallFunction('<invoke name="' + functionName + '" returntype="javascript">' + __flash__argumentsToXML(argumentArray, 0) + '</invoke>');
							 | 
						|||
| 
								 | 
							
										returnValue = eval(returnString);
							 | 
						|||
| 
								 | 
							
									} catch (ex) {
							 | 
						|||
| 
								 | 
							
										throw "Call to " + functionName + " failed";
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									// Unescape file post param values
							 | 
						|||
| 
								 | 
							
									if (returnValue != undefined && typeof returnValue.post === "object") {
							 | 
						|||
| 
								 | 
							
										returnValue = this.unescapeFilePostParams(returnValue);
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									return returnValue;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								/* *****************************
							 | 
						|||
| 
								 | 
							
									-- Flash control methods --
							 | 
						|||
| 
								 | 
							
									Your UI should use these
							 | 
						|||
| 
								 | 
							
									to operate SWFUpload
							 | 
						|||
| 
								 | 
							
								   ***************************** */
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// WARNING: this function does not work in Flash Player 10
							 | 
						|||
| 
								 | 
							
								// Public: selectFile causes a File Selection Dialog window to appear.  This
							 | 
						|||
| 
								 | 
							
								// dialog only allows 1 file to be selected.
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.selectFile = function () {
							 | 
						|||
| 
								 | 
							
									this.callFlash("SelectFile");
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// WARNING: this function does not work in Flash Player 10
							 | 
						|||
| 
								 | 
							
								// Public: selectFiles causes a File Selection Dialog window to appear/ This
							 | 
						|||
| 
								 | 
							
								// dialog allows the user to select any number of files
							 | 
						|||
| 
								 | 
							
								// Flash Bug Warning: Flash limits the number of selectable files based on the combined length of the file names.
							 | 
						|||
| 
								 | 
							
								// If the selection name length is too long the dialog will fail in an unpredictable manner.  There is no work-around
							 | 
						|||
| 
								 | 
							
								// for this bug.
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.selectFiles = function () {
							 | 
						|||
| 
								 | 
							
									this.callFlash("SelectFiles");
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: startUpload starts uploading the first file in the queue unless
							 | 
						|||
| 
								 | 
							
								// the optional parameter 'fileID' specifies the ID
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.startUpload = function (fileID) {
							 | 
						|||
| 
								 | 
							
									this.callFlash("StartUpload", [fileID]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: cancelUpload cancels any queued file.  The fileID parameter may be the file ID or index.
							 | 
						|||
| 
								 | 
							
								// If you do not specify a fileID the current uploading file or first file in the queue is cancelled.
							 | 
						|||
| 
								 | 
							
								// If you do not want the uploadError event to trigger you can specify false for the triggerErrorEvent parameter.
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.cancelUpload = function (fileID, triggerErrorEvent) {
							 | 
						|||
| 
								 | 
							
									if (triggerErrorEvent !== false) {
							 | 
						|||
| 
								 | 
							
										triggerErrorEvent = true;
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
									this.callFlash("CancelUpload", [fileID, triggerErrorEvent]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: stopUpload stops the current upload and requeues the file at the beginning of the queue.
							 | 
						|||
| 
								 | 
							
								// If nothing is currently uploading then nothing happens.
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.stopUpload = function () {
							 | 
						|||
| 
								 | 
							
									this.callFlash("StopUpload");
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								/* ************************
							 | 
						|||
| 
								 | 
							
								 * Settings methods
							 | 
						|||
| 
								 | 
							
								 *   These methods change the SWFUpload settings.
							 | 
						|||
| 
								 | 
							
								 *   SWFUpload settings should not be changed directly on the settings object
							 | 
						|||
| 
								 | 
							
								 *   since many of the settings need to be passed to Flash in order to take
							 | 
						|||
| 
								 | 
							
								 *   effect.
							 | 
						|||
| 
								 | 
							
								 * *********************** */
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: getStats gets the file statistics object.
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.getStats = function () {
							 | 
						|||
| 
								 | 
							
									return this.callFlash("GetStats");
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: setStats changes the SWFUpload statistics.  You shouldn't need to
							 | 
						|||
| 
								 | 
							
								// change the statistics but you can.  Changing the statistics does not
							 | 
						|||
| 
								 | 
							
								// affect SWFUpload accept for the successful_uploads count which is used
							 | 
						|||
| 
								 | 
							
								// by the upload_limit setting to determine how many files the user may upload.
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.setStats = function (statsObject) {
							 | 
						|||
| 
								 | 
							
									this.callFlash("SetStats", [statsObject]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: getFile retrieves a File object by ID or Index.  If the file is
							 | 
						|||
| 
								 | 
							
								// not found then 'null' is returned.
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.getFile = function (fileID) {
							 | 
						|||
| 
								 | 
							
									if (typeof(fileID) === "number") {
							 | 
						|||
| 
								 | 
							
										return this.callFlash("GetFileByIndex", [fileID]);
							 | 
						|||
| 
								 | 
							
									} else {
							 | 
						|||
| 
								 | 
							
										return this.callFlash("GetFile", [fileID]);
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: addFileParam sets a name/value pair that will be posted with the
							 | 
						|||
| 
								 | 
							
								// file specified by the Files ID.  If the name already exists then the
							 | 
						|||
| 
								 | 
							
								// exiting value will be overwritten.
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.addFileParam = function (fileID, name, value) {
							 | 
						|||
| 
								 | 
							
									return this.callFlash("AddFileParam", [fileID, name, value]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: removeFileParam removes a previously set (by addFileParam) name/value
							 | 
						|||
| 
								 | 
							
								// pair from the specified file.
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.removeFileParam = function (fileID, name) {
							 | 
						|||
| 
								 | 
							
									this.callFlash("RemoveFileParam", [fileID, name]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: setUploadUrl changes the upload_url setting.
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.setUploadURL = function (url) {
							 | 
						|||
| 
								 | 
							
									this.settings.upload_url = url.toString();
							 | 
						|||
| 
								 | 
							
									this.callFlash("SetUploadURL", [url]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: setPostParams changes the post_params setting
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.setPostParams = function (paramsObject) {
							 | 
						|||
| 
								 | 
							
									this.settings.post_params = paramsObject;
							 | 
						|||
| 
								 | 
							
									this.callFlash("SetPostParams", [paramsObject]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: addPostParam adds post name/value pair.  Each name can have only one value.
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.addPostParam = function (name, value) {
							 | 
						|||
| 
								 | 
							
									this.settings.post_params[name] = value;
							 | 
						|||
| 
								 | 
							
									this.callFlash("SetPostParams", [this.settings.post_params]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: removePostParam deletes post name/value pair.
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.removePostParam = function (name) {
							 | 
						|||
| 
								 | 
							
									delete this.settings.post_params[name];
							 | 
						|||
| 
								 | 
							
									this.callFlash("SetPostParams", [this.settings.post_params]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: setFileTypes changes the file_types setting and the file_types_description setting
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.setFileTypes = function (types, description) {
							 | 
						|||
| 
								 | 
							
									this.settings.file_types = types;
							 | 
						|||
| 
								 | 
							
									this.settings.file_types_description = description;
							 | 
						|||
| 
								 | 
							
									this.callFlash("SetFileTypes", [types, description]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: setFileSizeLimit changes the file_size_limit setting
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.setFileSizeLimit = function (fileSizeLimit) {
							 | 
						|||
| 
								 | 
							
									this.settings.file_size_limit = fileSizeLimit;
							 | 
						|||
| 
								 | 
							
									this.callFlash("SetFileSizeLimit", [fileSizeLimit]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: setFileUploadLimit changes the file_upload_limit setting
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.setFileUploadLimit = function (fileUploadLimit) {
							 | 
						|||
| 
								 | 
							
									this.settings.file_upload_limit = fileUploadLimit;
							 | 
						|||
| 
								 | 
							
									this.callFlash("SetFileUploadLimit", [fileUploadLimit]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: setFileQueueLimit changes the file_queue_limit setting
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.setFileQueueLimit = function (fileQueueLimit) {
							 | 
						|||
| 
								 | 
							
									this.settings.file_queue_limit = fileQueueLimit;
							 | 
						|||
| 
								 | 
							
									this.callFlash("SetFileQueueLimit", [fileQueueLimit]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: setFilePostName changes the file_post_name setting
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.setFilePostName = function (filePostName) {
							 | 
						|||
| 
								 | 
							
									this.settings.file_post_name = filePostName;
							 | 
						|||
| 
								 | 
							
									this.callFlash("SetFilePostName", [filePostName]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: setUseQueryString changes the use_query_string setting
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.setUseQueryString = function (useQueryString) {
							 | 
						|||
| 
								 | 
							
									this.settings.use_query_string = useQueryString;
							 | 
						|||
| 
								 | 
							
									this.callFlash("SetUseQueryString", [useQueryString]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: setRequeueOnError changes the requeue_on_error setting
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.setRequeueOnError = function (requeueOnError) {
							 | 
						|||
| 
								 | 
							
									this.settings.requeue_on_error = requeueOnError;
							 | 
						|||
| 
								 | 
							
									this.callFlash("SetRequeueOnError", [requeueOnError]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: setHTTPSuccess changes the http_success setting
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.setHTTPSuccess = function (http_status_codes) {
							 | 
						|||
| 
								 | 
							
									if (typeof http_status_codes === "string") {
							 | 
						|||
| 
								 | 
							
										http_status_codes = http_status_codes.replace(" ", "").split(",");
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									this.settings.http_success = http_status_codes;
							 | 
						|||
| 
								 | 
							
									this.callFlash("SetHTTPSuccess", [http_status_codes]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: setHTTPSuccess changes the http_success setting
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.setAssumeSuccessTimeout = function (timeout_seconds) {
							 | 
						|||
| 
								 | 
							
									this.settings.assume_success_timeout = timeout_seconds;
							 | 
						|||
| 
								 | 
							
									this.callFlash("SetAssumeSuccessTimeout", [timeout_seconds]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: setDebugEnabled changes the debug_enabled setting
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.setDebugEnabled = function (debugEnabled) {
							 | 
						|||
| 
								 | 
							
									this.settings.debug_enabled = debugEnabled;
							 | 
						|||
| 
								 | 
							
									this.callFlash("SetDebugEnabled", [debugEnabled]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: setButtonImageURL loads a button image sprite
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.setButtonImageURL = function (buttonImageURL) {
							 | 
						|||
| 
								 | 
							
									if (buttonImageURL == undefined) {
							 | 
						|||
| 
								 | 
							
										buttonImageURL = "";
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									this.settings.button_image_url = buttonImageURL;
							 | 
						|||
| 
								 | 
							
									this.callFlash("SetButtonImageURL", [buttonImageURL]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: setButtonDimensions resizes the Flash Movie and button
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.setButtonDimensions = function (width, height) {
							 | 
						|||
| 
								 | 
							
									this.settings.button_width = width;
							 | 
						|||
| 
								 | 
							
									this.settings.button_height = height;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									var movie = this.getMovieElement();
							 | 
						|||
| 
								 | 
							
									if (movie != undefined) {
							 | 
						|||
| 
								 | 
							
										movie.style.width = width + "px";
							 | 
						|||
| 
								 | 
							
										movie.style.height = height + "px";
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									this.callFlash("SetButtonDimensions", [width, height]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								// Public: setButtonText Changes the text overlaid on the button
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.setButtonText = function (html) {
							 | 
						|||
| 
								 | 
							
									this.settings.button_text = html;
							 | 
						|||
| 
								 | 
							
									this.callFlash("SetButtonText", [html]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								// Public: setButtonTextPadding changes the top and left padding of the text overlay
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.setButtonTextPadding = function (left, top) {
							 | 
						|||
| 
								 | 
							
									this.settings.button_text_top_padding = top;
							 | 
						|||
| 
								 | 
							
									this.settings.button_text_left_padding = left;
							 | 
						|||
| 
								 | 
							
									this.callFlash("SetButtonTextPadding", [left, top]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: setButtonTextStyle changes the CSS used to style the HTML/Text overlaid on the button
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.setButtonTextStyle = function (css) {
							 | 
						|||
| 
								 | 
							
									this.settings.button_text_style = css;
							 | 
						|||
| 
								 | 
							
									this.callFlash("SetButtonTextStyle", [css]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								// Public: setButtonDisabled disables/enables the button
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.setButtonDisabled = function (isDisabled) {
							 | 
						|||
| 
								 | 
							
									this.settings.button_disabled = isDisabled;
							 | 
						|||
| 
								 | 
							
									this.callFlash("SetButtonDisabled", [isDisabled]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								// Public: setButtonAction sets the action that occurs when the button is clicked
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.setButtonAction = function (buttonAction) {
							 | 
						|||
| 
								 | 
							
									this.settings.button_action = buttonAction;
							 | 
						|||
| 
								 | 
							
									this.callFlash("SetButtonAction", [buttonAction]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Public: setButtonCursor changes the mouse cursor displayed when hovering over the button
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.setButtonCursor = function (cursor) {
							 | 
						|||
| 
								 | 
							
									this.settings.button_cursor = cursor;
							 | 
						|||
| 
								 | 
							
									this.callFlash("SetButtonCursor", [cursor]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								/* *******************************
							 | 
						|||
| 
								 | 
							
									Flash Event Interfaces
							 | 
						|||
| 
								 | 
							
									These functions are used by Flash to trigger the various
							 | 
						|||
| 
								 | 
							
									events.
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									All these functions a Private.
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									Because the ExternalInterface library is buggy the event calls
							 | 
						|||
| 
								 | 
							
									are added to a queue and the queue then executed by a setTimeout.
							 | 
						|||
| 
								 | 
							
									This ensures that events are executed in a determinate order and that
							 | 
						|||
| 
								 | 
							
									the ExternalInterface bugs are avoided.
							 | 
						|||
| 
								 | 
							
								******************************* */
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.queueEvent = function (handlerName, argumentArray) {
							 | 
						|||
| 
								 | 
							
									// Warning: Don't call this.debug inside here or you'll create an infinite loop
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									if (argumentArray == undefined) {
							 | 
						|||
| 
								 | 
							
										argumentArray = [];
							 | 
						|||
| 
								 | 
							
									} else if (!(argumentArray instanceof Array)) {
							 | 
						|||
| 
								 | 
							
										argumentArray = [argumentArray];
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									var self = this;
							 | 
						|||
| 
								 | 
							
									if (typeof this.settings[handlerName] === "function") {
							 | 
						|||
| 
								 | 
							
										// Queue the event
							 | 
						|||
| 
								 | 
							
										this.eventQueue.push(function () {
							 | 
						|||
| 
								 | 
							
											this.settings[handlerName].apply(this, argumentArray);
							 | 
						|||
| 
								 | 
							
										});
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
										// Execute the next queued event
							 | 
						|||
| 
								 | 
							
										setTimeout(function () {
							 | 
						|||
| 
								 | 
							
											self.executeNextEvent();
							 | 
						|||
| 
								 | 
							
										}, 0);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									} else if (this.settings[handlerName] !== null) {
							 | 
						|||
| 
								 | 
							
										throw "Event handler " + handlerName + " is unknown or is not a function";
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Private: Causes the next event in the queue to be executed.  Since events are queued using a setTimeout
							 | 
						|||
| 
								 | 
							
								// we must queue them in order to garentee that they are executed in order.
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.executeNextEvent = function () {
							 | 
						|||
| 
								 | 
							
									// Warning: Don't call this.debug inside here or you'll create an infinite loop
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									var  f = this.eventQueue ? this.eventQueue.shift() : null;
							 | 
						|||
| 
								 | 
							
									if (typeof(f) === "function") {
							 | 
						|||
| 
								 | 
							
										f.apply(this);
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Private: unescapeFileParams is part of a workaround for a flash bug where objects passed through ExternalInterface cannot have
							 | 
						|||
| 
								 | 
							
								// properties that contain characters that are not valid for JavaScript identifiers. To work around this
							 | 
						|||
| 
								 | 
							
								// the Flash Component escapes the parameter names and we must unescape again before passing them along.
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.unescapeFilePostParams = function (file) {
							 | 
						|||
| 
								 | 
							
									var reg = /[$]([0-9a-f]{4})/i;
							 | 
						|||
| 
								 | 
							
									var unescapedPost = {};
							 | 
						|||
| 
								 | 
							
									var uk;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									if (file != undefined) {
							 | 
						|||
| 
								 | 
							
										for (var k in file.post) {
							 | 
						|||
| 
								 | 
							
											if (file.post.hasOwnProperty(k)) {
							 | 
						|||
| 
								 | 
							
												uk = k;
							 | 
						|||
| 
								 | 
							
												var match;
							 | 
						|||
| 
								 | 
							
												while ((match = reg.exec(uk)) !== null) {
							 | 
						|||
| 
								 | 
							
													uk = uk.replace(match[0], String.fromCharCode(parseInt("0x" + match[1], 16)));
							 | 
						|||
| 
								 | 
							
												}
							 | 
						|||
| 
								 | 
							
												unescapedPost[uk] = file.post[k];
							 | 
						|||
| 
								 | 
							
											}
							 | 
						|||
| 
								 | 
							
										}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
										file.post = unescapedPost;
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									return file;
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Private: Called by Flash to see if JS can call in to Flash (test if External Interface is working)
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.testExternalInterface = function () {
							 | 
						|||
| 
								 | 
							
									try {
							 | 
						|||
| 
								 | 
							
										return this.callFlash("TestExternalInterface");
							 | 
						|||
| 
								 | 
							
									} catch (ex) {
							 | 
						|||
| 
								 | 
							
										return false;
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Private: This event is called by Flash when it has finished loading. Don't modify this.
							 | 
						|||
| 
								 | 
							
								// Use the swfupload_loaded_handler event setting to execute custom code when SWFUpload has loaded.
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.flashReady = function () {
							 | 
						|||
| 
								 | 
							
									// Check that the movie element is loaded correctly with its ExternalInterface methods defined
							 | 
						|||
| 
								 | 
							
									var movieElement = this.getMovieElement();
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									if (!movieElement) {
							 | 
						|||
| 
								 | 
							
										this.debug("Flash called back ready but the flash movie can't be found.");
							 | 
						|||
| 
								 | 
							
										return;
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									this.cleanUp(movieElement);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									this.queueEvent("swfupload_loaded_handler");
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Private: removes Flash added fuctions to the DOM node to prevent memory leaks in IE.
							 | 
						|||
| 
								 | 
							
								// This function is called by Flash each time the ExternalInterface functions are created.
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.cleanUp = function (movieElement) {
							 | 
						|||
| 
								 | 
							
									// Pro-actively unhook all the Flash functions
							 | 
						|||
| 
								 | 
							
									try {
							 | 
						|||
| 
								 | 
							
										if (this.movieElement && typeof(movieElement.CallFunction) === "unknown") { // We only want to do this in IE
							 | 
						|||
| 
								 | 
							
											this.debug("Removing Flash functions hooks (this should only run in IE and should prevent memory leaks)");
							 | 
						|||
| 
								 | 
							
											for (var key in movieElement) {
							 | 
						|||
| 
								 | 
							
												try {
							 | 
						|||
| 
								 | 
							
													if (typeof(movieElement[key]) === "function") {
							 | 
						|||
| 
								 | 
							
														movieElement[key] = null;
							 | 
						|||
| 
								 | 
							
													}
							 | 
						|||
| 
								 | 
							
												} catch (ex) {
							 | 
						|||
| 
								 | 
							
												}
							 | 
						|||
| 
								 | 
							
											}
							 | 
						|||
| 
								 | 
							
										}
							 | 
						|||
| 
								 | 
							
									} catch (ex1) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									// Fix Flashes own cleanup code so if the SWFMovie was removed from the page
							 | 
						|||
| 
								 | 
							
									// it doesn't display errors.
							 | 
						|||
| 
								 | 
							
									window["__flash__removeCallback"] = function (instance, name) {
							 | 
						|||
| 
								 | 
							
										try {
							 | 
						|||
| 
								 | 
							
											if (instance) {
							 | 
						|||
| 
								 | 
							
												instance[name] = null;
							 | 
						|||
| 
								 | 
							
											}
							 | 
						|||
| 
								 | 
							
										} catch (flashEx) {
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
										}
							 | 
						|||
| 
								 | 
							
									};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								/* This is a chance to do something before the browse window opens */
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.fileDialogStart = function () {
							 | 
						|||
| 
								 | 
							
									this.queueEvent("file_dialog_start_handler");
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								/* Called when a file is successfully added to the queue. */
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.fileQueued = function (file) {
							 | 
						|||
| 
								 | 
							
									file = this.unescapeFilePostParams(file);
							 | 
						|||
| 
								 | 
							
									this.queueEvent("file_queued_handler", file);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								/* Handle errors that occur when an attempt to queue a file fails. */
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.fileQueueError = function (file, errorCode, message) {
							 | 
						|||
| 
								 | 
							
									file = this.unescapeFilePostParams(file);
							 | 
						|||
| 
								 | 
							
									this.queueEvent("file_queue_error_handler", [file, errorCode, message]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								/* Called after the file dialog has closed and the selected files have been queued.
							 | 
						|||
| 
								 | 
							
									You could call startUpload here if you want the queued files to begin uploading immediately. */
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.fileDialogComplete = function (numFilesSelected, numFilesQueued, numFilesInQueue) {
							 | 
						|||
| 
								 | 
							
									this.queueEvent("file_dialog_complete_handler", [numFilesSelected, numFilesQueued, numFilesInQueue]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.uploadStart = function (file) {
							 | 
						|||
| 
								 | 
							
									file = this.unescapeFilePostParams(file);
							 | 
						|||
| 
								 | 
							
									this.queueEvent("return_upload_start_handler", file);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.returnUploadStart = function (file) {
							 | 
						|||
| 
								 | 
							
									var returnValue;
							 | 
						|||
| 
								 | 
							
									if (typeof this.settings.upload_start_handler === "function") {
							 | 
						|||
| 
								 | 
							
										file = this.unescapeFilePostParams(file);
							 | 
						|||
| 
								 | 
							
										returnValue = this.settings.upload_start_handler.call(this, file);
							 | 
						|||
| 
								 | 
							
									} else if (this.settings.upload_start_handler != undefined) {
							 | 
						|||
| 
								 | 
							
										throw "upload_start_handler must be a function";
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									// Convert undefined to true so if nothing is returned from the upload_start_handler it is
							 | 
						|||
| 
								 | 
							
									// interpretted as 'true'.
							 | 
						|||
| 
								 | 
							
									if (returnValue === undefined) {
							 | 
						|||
| 
								 | 
							
										returnValue = true;
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									returnValue = !!returnValue;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									this.callFlash("ReturnUploadStart", [returnValue]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.uploadProgress = function (file, bytesComplete, bytesTotal) {
							 | 
						|||
| 
								 | 
							
									file = this.unescapeFilePostParams(file);
							 | 
						|||
| 
								 | 
							
									this.queueEvent("upload_progress_handler", [file, bytesComplete, bytesTotal]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.uploadError = function (file, errorCode, message) {
							 | 
						|||
| 
								 | 
							
									file = this.unescapeFilePostParams(file);
							 | 
						|||
| 
								 | 
							
									this.queueEvent("upload_error_handler", [file, errorCode, message]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.uploadSuccess = function (file, serverData, responseReceived) {
							 | 
						|||
| 
								 | 
							
									file = this.unescapeFilePostParams(file);
							 | 
						|||
| 
								 | 
							
									this.queueEvent("upload_success_handler", [file, serverData, responseReceived]);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.uploadComplete = function (file) {
							 | 
						|||
| 
								 | 
							
									file = this.unescapeFilePostParams(file);
							 | 
						|||
| 
								 | 
							
									this.queueEvent("upload_complete_handler", file);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								/* Called by SWFUpload JavaScript and Flash functions when debug is enabled. By default it writes messages to the
							 | 
						|||
| 
								 | 
							
								   internal debug console.  You can override this event and have messages written where you want. */
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.debug = function (message) {
							 | 
						|||
| 
								 | 
							
									this.queueEvent("debug_handler", message);
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								/* **********************************
							 | 
						|||
| 
								 | 
							
									Debug Console
							 | 
						|||
| 
								 | 
							
									The debug console is a self contained, in page location
							 | 
						|||
| 
								 | 
							
									for debug message to be sent.  The Debug Console adds
							 | 
						|||
| 
								 | 
							
									itself to the body if necessary.
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									The console is automatically scrolled as messages appear.
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									If you are using your own debug handler or when you deploy to production and
							 | 
						|||
| 
								 | 
							
									have debug disabled you can remove these functions to reduce the file size
							 | 
						|||
| 
								 | 
							
									and complexity.
							 | 
						|||
| 
								 | 
							
								********************************** */
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								// Private: debugMessage is the default debug_handler.  If you want to print debug messages
							 | 
						|||
| 
								 | 
							
								// call the debug() function.  When overriding the function your own function should
							 | 
						|||
| 
								 | 
							
								// check to see if the debug setting is true before outputting debug information.
							 | 
						|||
| 
								 | 
							
								SWFUpload.prototype.debugMessage = function (message) {
							 | 
						|||
| 
								 | 
							
									if (this.settings.debug) {
							 | 
						|||
| 
								 | 
							
										var exceptionMessage, exceptionValues = [];
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
										// Check for an exception object and print it nicely
							 | 
						|||
| 
								 | 
							
										if (typeof message === "object" && typeof message.name === "string" && typeof message.message === "string") {
							 | 
						|||
| 
								 | 
							
											for (var key in message) {
							 | 
						|||
| 
								 | 
							
												if (message.hasOwnProperty(key)) {
							 | 
						|||
| 
								 | 
							
													exceptionValues.push(key + ": " + message[key]);
							 | 
						|||
| 
								 | 
							
												}
							 | 
						|||
| 
								 | 
							
											}
							 | 
						|||
| 
								 | 
							
											exceptionMessage = exceptionValues.join("\n") || "";
							 | 
						|||
| 
								 | 
							
											exceptionValues = exceptionMessage.split("\n");
							 | 
						|||
| 
								 | 
							
											exceptionMessage = "EXCEPTION: " + exceptionValues.join("\nEXCEPTION: ");
							 | 
						|||
| 
								 | 
							
											SWFUpload.Console.writeLine(exceptionMessage);
							 | 
						|||
| 
								 | 
							
										} else {
							 | 
						|||
| 
								 | 
							
											SWFUpload.Console.writeLine(message);
							 | 
						|||
| 
								 | 
							
										}
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								SWFUpload.Console = {};
							 | 
						|||
| 
								 | 
							
								SWFUpload.Console.writeLine = function (message) {
							 | 
						|||
| 
								 | 
							
									var console, documentForm;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									try {
							 | 
						|||
| 
								 | 
							
										console = document.getElementById("SWFUpload_Console");
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
										if (!console) {
							 | 
						|||
| 
								 | 
							
											documentForm = document.createElement("form");
							 | 
						|||
| 
								 | 
							
											document.getElementsByTagName("body")[0].appendChild(documentForm);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
											console = document.createElement("textarea");
							 | 
						|||
| 
								 | 
							
											console.id = "SWFUpload_Console";
							 | 
						|||
| 
								 | 
							
											console.style.fontFamily = "monospace";
							 | 
						|||
| 
								 | 
							
											console.setAttribute("wrap", "off");
							 | 
						|||
| 
								 | 
							
											console.wrap = "off";
							 | 
						|||
| 
								 | 
							
											console.style.overflow = "auto";
							 | 
						|||
| 
								 | 
							
											console.style.width = "700px";
							 | 
						|||
| 
								 | 
							
											console.style.height = "350px";
							 | 
						|||
| 
								 | 
							
											console.style.margin = "5px";
							 | 
						|||
| 
								 | 
							
											documentForm.appendChild(console);
							 | 
						|||
| 
								 | 
							
										}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
										console.value += message + "\n";
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
										console.scrollTop = console.scrollHeight - console.clientHeight;
							 | 
						|||
| 
								 | 
							
									} catch (ex) {
							 | 
						|||
| 
								 | 
							
										alert("Exception: " + ex.name + " Message: " + ex.message);
							 | 
						|||
| 
								 | 
							
									}
							 | 
						|||
| 
								 | 
							
								};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								})();
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								(function() {
							 | 
						|||
| 
								 | 
							
								/*
							 | 
						|||
| 
								 | 
							
									Queue Plug-in
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									Features:
							 | 
						|||
| 
								 | 
							
										*Adds a cancelQueue() method for cancelling the entire queue.
							 | 
						|||
| 
								 | 
							
										*All queued files are uploaded when startUpload() is called.
							 | 
						|||
| 
								 | 
							
										*If false is returned from uploadComplete then the queue upload is stopped.
							 | 
						|||
| 
								 | 
							
										 If false is not returned (strict comparison) then the queue upload is continued.
							 | 
						|||
| 
								 | 
							
										*Adds a QueueComplete event that is fired when all the queued files have finished uploading.
							 | 
						|||
| 
								 | 
							
										 Set the event handler with the queue_complete_handler setting.
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									*/
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								if (typeof(SWFUpload) === "function") {
							 | 
						|||
| 
								 | 
							
									SWFUpload.queue = {};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									SWFUpload.prototype.initSettings = (function (oldInitSettings) {
							 | 
						|||
| 
								 | 
							
										return function () {
							 | 
						|||
| 
								 | 
							
											if (typeof(oldInitSettings) === "function") {
							 | 
						|||
| 
								 | 
							
												oldInitSettings.call(this);
							 | 
						|||
| 
								 | 
							
											}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
											this.queueSettings = {};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
											this.queueSettings.queue_cancelled_flag = false;
							 | 
						|||
| 
								 | 
							
											this.queueSettings.queue_upload_count = 0;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
											this.queueSettings.user_upload_complete_handler = this.settings.upload_complete_handler;
							 | 
						|||
| 
								 | 
							
											this.queueSettings.user_upload_start_handler = this.settings.upload_start_handler;
							 | 
						|||
| 
								 | 
							
											this.settings.upload_complete_handler = SWFUpload.queue.uploadCompleteHandler;
							 | 
						|||
| 
								 | 
							
											this.settings.upload_start_handler = SWFUpload.queue.uploadStartHandler;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
											this.settings.queue_complete_handler = this.settings.queue_complete_handler || null;
							 | 
						|||
| 
								 | 
							
										};
							 | 
						|||
| 
								 | 
							
									})(SWFUpload.prototype.initSettings);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									SWFUpload.prototype.startUpload = function (fileID) {
							 | 
						|||
| 
								 | 
							
										this.queueSettings.queue_cancelled_flag = false;
							 | 
						|||
| 
								 | 
							
										this.callFlash("StartUpload", [fileID]);
							 | 
						|||
| 
								 | 
							
									};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									SWFUpload.prototype.cancelQueue = function () {
							 | 
						|||
| 
								 | 
							
										this.queueSettings.queue_cancelled_flag = true;
							 | 
						|||
| 
								 | 
							
										this.stopUpload();
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
										var stats = this.getStats();
							 | 
						|||
| 
								 | 
							
										while (stats.files_queued > 0) {
							 | 
						|||
| 
								 | 
							
											this.cancelUpload();
							 | 
						|||
| 
								 | 
							
											stats = this.getStats();
							 | 
						|||
| 
								 | 
							
										}
							 | 
						|||
| 
								 | 
							
									};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									SWFUpload.queue.uploadStartHandler = function (file) {
							 | 
						|||
| 
								 | 
							
										var returnValue;
							 | 
						|||
| 
								 | 
							
										if (typeof(this.queueSettings.user_upload_start_handler) === "function") {
							 | 
						|||
| 
								 | 
							
											returnValue = this.queueSettings.user_upload_start_handler.call(this, file);
							 | 
						|||
| 
								 | 
							
										}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
										// To prevent upload a real "FALSE" value must be returned, otherwise default to a real "TRUE" value.
							 | 
						|||
| 
								 | 
							
										returnValue = (returnValue === false) ? false : true;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
										this.queueSettings.queue_cancelled_flag = !returnValue;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
										return returnValue;
							 | 
						|||
| 
								 | 
							
									};
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
									SWFUpload.queue.uploadCompleteHandler = function (file) {
							 | 
						|||
| 
								 | 
							
										var user_upload_complete_handler = this.queueSettings.user_upload_complete_handler;
							 | 
						|||
| 
								 | 
							
										var continueUpload;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
										if (file.filestatus === SWFUpload.FILE_STATUS.COMPLETE) {
							 | 
						|||
| 
								 | 
							
											this.queueSettings.queue_upload_count++;
							 | 
						|||
| 
								 | 
							
										}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
										if (typeof(user_upload_complete_handler) === "function") {
							 | 
						|||
| 
								 | 
							
											continueUpload = (user_upload_complete_handler.call(this, file) === false) ? false : true;
							 | 
						|||
| 
								 | 
							
										} else if (file.filestatus === SWFUpload.FILE_STATUS.QUEUED) {
							 | 
						|||
| 
								 | 
							
											// If the file was stopped and re-queued don't restart the upload
							 | 
						|||
| 
								 | 
							
											continueUpload = false;
							 | 
						|||
| 
								 | 
							
										} else {
							 | 
						|||
| 
								 | 
							
											continueUpload = true;
							 | 
						|||
| 
								 | 
							
										}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
										if (continueUpload) {
							 | 
						|||
| 
								 | 
							
											var stats = this.getStats();
							 | 
						|||
| 
								 | 
							
											if (stats.files_queued > 0 && this.queueSettings.queue_cancelled_flag === false) {
							 | 
						|||
| 
								 | 
							
												this.startUpload();
							 | 
						|||
| 
								 | 
							
											} else if (this.queueSettings.queue_cancelled_flag === false) {
							 | 
						|||
| 
								 | 
							
												this.queueEvent("queue_complete_handler", [this.queueSettings.queue_upload_count]);
							 | 
						|||
| 
								 | 
							
												this.queueSettings.queue_upload_count = 0;
							 | 
						|||
| 
								 | 
							
											} else {
							 | 
						|||
| 
								 | 
							
												this.queueSettings.queue_cancelled_flag = false;
							 | 
						|||
| 
								 | 
							
												this.queueSettings.queue_upload_count = 0;
							 | 
						|||
| 
								 | 
							
											}
							 | 
						|||
| 
								 | 
							
										}
							 | 
						|||
| 
								 | 
							
									};
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								})();
							 |