19 lines
		
	
	
		
			624 B
		
	
	
	
		
			Plaintext
		
	
	
	
		
		
			
		
	
	
			19 lines
		
	
	
		
			624 B
		
	
	
	
		
			Plaintext
		
	
	
	
|  | Any raw assets you want to be deployed with your application can be placed in | ||
|  | this directory (and child directories) and given a Build Action of "AndroidAsset". | ||
|  | 
 | ||
|  | These files will be deployed with your package and will be accessible using Android's | ||
|  | AssetManager, like this: | ||
|  | 
 | ||
|  | public class ReadAsset : Activity | ||
|  | { | ||
|  |     protected override void OnCreate (Bundle bundle) | ||
|  |     { | ||
|  |         base.OnCreate (bundle); | ||
|  | 
 | ||
|  |         InputStream input = Assets.Open ("my_asset.txt"); | ||
|  |     } | ||
|  | } | ||
|  | 
 | ||
|  | Additionally, some Android functions will automatically load asset files: | ||
|  | 
 | ||
|  | Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf"); |