64 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C#
		
	
	
	
		
		
			
		
	
	
			64 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C#
		
	
	
	
|  | //------------------------------------------------------------------------------ | |||
|  | // <auto-generated> | |||
|  | //     此代码由工具生成。 | |||
|  | //     运行时版本:4.0.30319.42000 | |||
|  | // | |||
|  | //     对此文件的更改可能会导致不正确的行为,并且如果 | |||
|  | //     重新生成代码,这些更改将会丢失。 | |||
|  | // </auto-generated> | |||
|  | //------------------------------------------------------------------------------ | |||
|  | 
 | |||
|  | namespace DNLightSvr.Properties { | |||
|  |     using System; | |||
|  |      | |||
|  |      | |||
|  |     /// <summary> | |||
|  |     ///   一个强类型的资源类,用于查找本地化的字符串等。 | |||
|  |     /// </summary> | |||
|  |     // 此类是由 StronglyTypedResourceBuilder | |||
|  |     // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。 | |||
|  |     // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen | |||
|  |     // (以 /str 作为命令选项),或重新生成 VS 项目。 | |||
|  |     [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] | |||
|  |     [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] | |||
|  |     [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] | |||
|  |     internal class Resources { | |||
|  |          | |||
|  |         private static global::System.Resources.ResourceManager resourceMan; | |||
|  |          | |||
|  |         private static global::System.Globalization.CultureInfo resourceCulture; | |||
|  |          | |||
|  |         [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] | |||
|  |         internal Resources() { | |||
|  |         } | |||
|  |          | |||
|  |         /// <summary> | |||
|  |         ///   返回此类使用的缓存的 ResourceManager 实例。 | |||
|  |         /// </summary> | |||
|  |         [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] | |||
|  |         internal static global::System.Resources.ResourceManager ResourceManager { | |||
|  |             get { | |||
|  |                 if (object.ReferenceEquals(resourceMan, null)) { | |||
|  |                     global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DNLightSvr.Properties.Resources", typeof(Resources).Assembly); | |||
|  |                     resourceMan = temp; | |||
|  |                 } | |||
|  |                 return resourceMan; | |||
|  |             } | |||
|  |         } | |||
|  |          | |||
|  |         /// <summary> | |||
|  |         ///   使用此强类型资源类,为所有资源查找 | |||
|  |         ///   重写当前线程的 CurrentUICulture 属性。 | |||
|  |         /// </summary> | |||
|  |         [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] | |||
|  |         internal static global::System.Globalization.CultureInfo Culture { | |||
|  |             get { | |||
|  |                 return resourceCulture; | |||
|  |             } | |||
|  |             set { | |||
|  |                 resourceCulture = value; | |||
|  |             } | |||
|  |         } | |||
|  |     } | |||
|  | } |