44 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
		
		
			
		
	
	
			44 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
|  | Images, layout descriptions, binary blobs and string dictionaries can be included  | ||
|  | in your application as resource files.  Various Android APIs are designed to  | ||
|  | operate on the resource IDs instead of dealing with images, strings or binary blobs  | ||
|  | directly. | ||
|  | 
 | ||
|  | For example, a sample Android app that contains a user interface layout (main.xml), | ||
|  | an internationalization string table (strings.xml) and some icons (drawable-XXX/icon.png)  | ||
|  | would keep its resources in the "Resources" directory of the application: | ||
|  | 
 | ||
|  | Resources/ | ||
|  |     drawable/ | ||
|  |         icon.png | ||
|  | 
 | ||
|  |     layout/ | ||
|  |         main.xml | ||
|  | 
 | ||
|  |     values/ | ||
|  |         strings.xml | ||
|  | 
 | ||
|  | In order to get the build system to recognize Android resources, set the build action to | ||
|  | "AndroidResource".  The native Android APIs do not operate directly with filenames, but  | ||
|  | instead operate on resource IDs.  When you compile an Android application that uses resources,  | ||
|  | the build system will package the resources for distribution and generate a class called "R"  | ||
|  | (this is an Android convention) that contains the tokens for each one of the resources  | ||
|  | included. For example, for the above Resources layout, this is what the R class would expose: | ||
|  | 
 | ||
|  | public class R { | ||
|  |     public class drawable { | ||
|  |         public const int icon = 0x123; | ||
|  |     } | ||
|  | 
 | ||
|  |     public class layout { | ||
|  |         public const int main = 0x456; | ||
|  |     } | ||
|  | 
 | ||
|  |     public class strings { | ||
|  |         public const int first_string = 0xabc; | ||
|  |         public const int second_string = 0xbcd; | ||
|  |     } | ||
|  | } | ||
|  | 
 | ||
|  | You would then use R.drawable.icon to reference the drawable/icon.png file, or R.layout.main  | ||
|  | to reference the layout/main.xml file, or R.strings.first_string to reference the first  | ||
|  | string in the dictionary file values/strings.xml. |