349 lines
13 KiB
Plaintext
349 lines
13 KiB
Plaintext
|
package com.novelbook.android.view;
|
|||
|
|
|||
|
import android.content.Context;
|
|||
|
import android.content.res.TypedArray;
|
|||
|
import android.graphics.Bitmap;
|
|||
|
import android.graphics.BitmapShader;
|
|||
|
import android.graphics.Canvas;
|
|||
|
import android.graphics.Color;
|
|||
|
import android.graphics.ColorFilter;
|
|||
|
import android.graphics.Matrix;
|
|||
|
import android.graphics.Paint;
|
|||
|
import android.graphics.RectF;
|
|||
|
import android.graphics.Shader;
|
|||
|
import android.graphics.drawable.BitmapDrawable;
|
|||
|
import android.graphics.drawable.ColorDrawable;
|
|||
|
import android.graphics.drawable.Drawable;
|
|||
|
import android.net.Uri;
|
|||
|
import android.support.annotation.ColorRes;
|
|||
|
import android.support.annotation.DrawableRes;
|
|||
|
import android.util.AttributeSet;
|
|||
|
import android.widget.ImageView;
|
|||
|
|
|||
|
|
|||
|
import com.novelbook.android.R;
|
|||
|
|
|||
|
/**
|
|||
|
* 流程控制的比较严谨,比如setup函数的使用
|
|||
|
* updateShaderMatrix保证图片损失度最小和始终绘制图片正中央的那部分
|
|||
|
* 作者思路是画圆用渲染器位图填充,而不是把Bitmap重绘切割成一个圆形图片。
|
|||
|
*/
|
|||
|
public class CircleImageView extends ImageView {
|
|||
|
//缩放类型
|
|||
|
private static final ScaleType SCALE_TYPE = ScaleType.CENTER_CROP;
|
|||
|
private static final Bitmap.Config BITMAP_CONFIG = Bitmap.Config.ARGB_8888;
|
|||
|
private static final int COLORDRAWABLE_DIMENSION = 2;
|
|||
|
// 默认边界宽度
|
|||
|
private static final int DEFAULT_BORDER_WIDTH = 0;
|
|||
|
// 默认边界颜色
|
|||
|
private static final int DEFAULT_BORDER_COLOR = Color.BLACK;
|
|||
|
private static final boolean DEFAULT_BORDER_OVERLAY = false;
|
|||
|
|
|||
|
private final RectF mDrawableRect = new RectF();
|
|||
|
private final RectF mBorderRect = new RectF();
|
|||
|
|
|||
|
private final Matrix mShaderMatrix = new Matrix();
|
|||
|
//这个画笔最重要的是关联了mBitmapShader 使canvas在执行的时候可以切割原图片(mBitmapShader是关联了原图的bitmap的)
|
|||
|
private final Paint mBitmapPaint = new Paint();
|
|||
|
//这个描边,则与本身的原图bitmap没有任何关联,
|
|||
|
private final Paint mBorderPaint = new Paint();
|
|||
|
//这里定义了 圆形边缘的默认宽度和颜色
|
|||
|
private int mBorderColor = DEFAULT_BORDER_COLOR;
|
|||
|
private int mBorderWidth = DEFAULT_BORDER_WIDTH;
|
|||
|
|
|||
|
private Bitmap mBitmap;
|
|||
|
private BitmapShader mBitmapShader; // 位图渲染
|
|||
|
private int mBitmapWidth; // 位图宽度
|
|||
|
private int mBitmapHeight; // 位图高度
|
|||
|
|
|||
|
private float mDrawableRadius;// 图片半径
|
|||
|
private float mBorderRadius;// 带边框的的图片半径
|
|||
|
|
|||
|
private ColorFilter mColorFilter;
|
|||
|
//初始false
|
|||
|
private boolean mReady;
|
|||
|
private boolean mSetupPending;
|
|||
|
private boolean mBorderOverlay;
|
|||
|
//构造函数
|
|||
|
public CircleImageView(Context context) {
|
|||
|
super(context);
|
|||
|
init();
|
|||
|
}
|
|||
|
//构造函数
|
|||
|
public CircleImageView(Context context, AttributeSet attrs) {
|
|||
|
this(context, attrs, 0);
|
|||
|
}
|
|||
|
/**
|
|||
|
* 构造函数
|
|||
|
*/
|
|||
|
public CircleImageView(Context context, AttributeSet attrs, int defStyle) {
|
|||
|
super(context, attrs, defStyle);
|
|||
|
//通过obtainStyledAttributes 获得一组值赋给 TypedArray(数组) , 这一组值来自于res/values/attrs.xml中的name="CircleImageView"的declare-styleable中。
|
|||
|
TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.CircleImageView, defStyle, 0);
|
|||
|
//通过TypedArray提供的一系列方法getXXXX取得我们在xml里定义的参数值;
|
|||
|
// 获取边界的宽度
|
|||
|
mBorderWidth = a.getDimensionPixelSize(R.styleable.CircleImageView_border_width, DEFAULT_BORDER_WIDTH);
|
|||
|
// 获取边界的颜色
|
|||
|
mBorderColor = a.getColor(R.styleable.CircleImageView_border_color, DEFAULT_BORDER_COLOR);
|
|||
|
mBorderOverlay = DEFAULT_BORDER_OVERLAY;
|
|||
|
//调用 recycle() 回收TypedArray,以便后面重用
|
|||
|
a.recycle();
|
|||
|
System.out.println("CircleImageView -- 构造函数");
|
|||
|
init();
|
|||
|
}
|
|||
|
/**
|
|||
|
* 作用就是保证第一次执行setup函数里下面代码要在构造函数执行完毕时调用
|
|||
|
*/
|
|||
|
private void init() {
|
|||
|
//在这里ScaleType被强制设定为CENTER_CROP,就是将图片水平垂直居中,进行缩放。
|
|||
|
super.setScaleType(SCALE_TYPE);
|
|||
|
mReady = true;
|
|||
|
|
|||
|
if (mSetupPending) {
|
|||
|
setup();
|
|||
|
mSetupPending = false;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
@Override
|
|||
|
public ScaleType getScaleType() {
|
|||
|
return SCALE_TYPE;
|
|||
|
}
|
|||
|
/**
|
|||
|
* 这里明确指出 此种imageview 只支持CENTER_CROP 这一种属性
|
|||
|
*
|
|||
|
* @param scaleType
|
|||
|
*/
|
|||
|
@Override
|
|||
|
public void setScaleType(ScaleType scaleType) {
|
|||
|
if (scaleType != SCALE_TYPE) {
|
|||
|
throw new IllegalArgumentException(String.format("ScaleType %s not supported.", scaleType));
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
@Override
|
|||
|
public void setAdjustViewBounds(boolean adjustViewBounds) {
|
|||
|
if (adjustViewBounds) {
|
|||
|
throw new IllegalArgumentException("adjustViewBounds not supported.");
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
@Override
|
|||
|
protected void onDraw(Canvas canvas) {
|
|||
|
//如果图片不存在就不画
|
|||
|
if (getDrawable() == null) {
|
|||
|
return;
|
|||
|
}
|
|||
|
//绘制内圆形 图片 画笔为mBitmapPaint
|
|||
|
canvas.drawCircle(getWidth() / 2, getHeight() / 2, mDrawableRadius, mBitmapPaint);
|
|||
|
//如果圆形边缘的宽度不为0 我们还要绘制带边界的外圆形 边界画笔为mBorderPaint
|
|||
|
if (mBorderWidth != 0) {
|
|||
|
canvas.drawCircle(getWidth() / 2, getHeight() / 2, mBorderRadius, mBorderPaint);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
@Override
|
|||
|
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
|
|||
|
super.onSizeChanged(w, h, oldw, oldh);
|
|||
|
setup();
|
|||
|
}
|
|||
|
|
|||
|
public int getBorderColor() {
|
|||
|
return mBorderColor;
|
|||
|
}
|
|||
|
|
|||
|
public void setBorderColor(int borderColor) {
|
|||
|
if (borderColor == mBorderColor) {
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
mBorderColor = borderColor;
|
|||
|
mBorderPaint.setColor(mBorderColor);
|
|||
|
invalidate();
|
|||
|
}
|
|||
|
|
|||
|
public void setBorderColorResource(@ColorRes int borderColorRes) {
|
|||
|
setBorderColor(getContext().getResources().getColor(borderColorRes));
|
|||
|
}
|
|||
|
|
|||
|
public int getBorderWidth() {
|
|||
|
return mBorderWidth;
|
|||
|
}
|
|||
|
|
|||
|
public void setBorderWidth(int borderWidth) {
|
|||
|
if (borderWidth == mBorderWidth) {
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
mBorderWidth = borderWidth;
|
|||
|
setup();
|
|||
|
}
|
|||
|
|
|||
|
public boolean isBorderOverlay() {
|
|||
|
return mBorderOverlay;
|
|||
|
}
|
|||
|
|
|||
|
public void setBorderOverlay(boolean borderOverlay) {
|
|||
|
if (borderOverlay == mBorderOverlay) {
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
mBorderOverlay = borderOverlay;
|
|||
|
setup();
|
|||
|
}
|
|||
|
|
|||
|
/**
|
|||
|
* 以下四个函数都是
|
|||
|
* 复写ImageView的setImageXxx()方法
|
|||
|
* 注意这个函数先于构造函数调用之前调用
|
|||
|
* @param bm
|
|||
|
*/
|
|||
|
@Override
|
|||
|
public void setImageBitmap(Bitmap bm) {
|
|||
|
super.setImageBitmap(bm);
|
|||
|
mBitmap = bm;
|
|||
|
setup();
|
|||
|
}
|
|||
|
|
|||
|
@Override
|
|||
|
public void setImageDrawable(Drawable drawable) {
|
|||
|
super.setImageDrawable(drawable);
|
|||
|
mBitmap = getBitmapFromDrawable(drawable);
|
|||
|
System.out.println("setImageDrawable -- setup");
|
|||
|
setup();
|
|||
|
}
|
|||
|
|
|||
|
@Override
|
|||
|
public void setImageResource(@DrawableRes int resId) {
|
|||
|
super.setImageResource(resId);
|
|||
|
mBitmap = getBitmapFromDrawable(getDrawable());
|
|||
|
setup();
|
|||
|
}
|
|||
|
|
|||
|
@Override
|
|||
|
public void setImageURI(Uri uri) {
|
|||
|
super.setImageURI(uri);
|
|||
|
mBitmap = getBitmapFromDrawable(getDrawable());
|
|||
|
setup();
|
|||
|
}
|
|||
|
|
|||
|
@Override
|
|||
|
public void setColorFilter(ColorFilter cf) {
|
|||
|
if (cf == mColorFilter) {
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
mColorFilter = cf;
|
|||
|
mBitmapPaint.setColorFilter(mColorFilter);
|
|||
|
invalidate();
|
|||
|
}
|
|||
|
/**
|
|||
|
* Drawable转Bitmap
|
|||
|
* @param drawable
|
|||
|
* @return
|
|||
|
*/
|
|||
|
private Bitmap getBitmapFromDrawable(Drawable drawable) {
|
|||
|
if (drawable == null) {
|
|||
|
return null;
|
|||
|
}
|
|||
|
|
|||
|
if (drawable instanceof BitmapDrawable) {
|
|||
|
//通常来说 我们的代码就是执行到这里就返回了。返回的就是我们最原始的bitmap
|
|||
|
return ((BitmapDrawable) drawable).getBitmap();
|
|||
|
}
|
|||
|
|
|||
|
try {
|
|||
|
Bitmap bitmap;
|
|||
|
|
|||
|
if (drawable instanceof ColorDrawable) {
|
|||
|
bitmap = Bitmap.createBitmap(COLORDRAWABLE_DIMENSION, COLORDRAWABLE_DIMENSION, BITMAP_CONFIG);
|
|||
|
} else {
|
|||
|
bitmap = Bitmap.createBitmap(drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight(), BITMAP_CONFIG);
|
|||
|
}
|
|||
|
|
|||
|
Canvas canvas = new Canvas(bitmap);
|
|||
|
drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());
|
|||
|
drawable.draw(canvas);
|
|||
|
return bitmap;
|
|||
|
} catch (OutOfMemoryError e) {
|
|||
|
return null;
|
|||
|
}
|
|||
|
}
|
|||
|
/**
|
|||
|
* 这个函数很关键,进行图片画笔边界画笔(Paint)一些重绘参数初始化:
|
|||
|
* 构建渲染器BitmapShader用Bitmap来填充绘制区域,设置样式以及内外圆半径计算等,
|
|||
|
* 以及调用updateShaderMatrix()函数和 invalidate()函数;
|
|||
|
*/
|
|||
|
private void setup() {
|
|||
|
//因为mReady默认值为false,所以第一次进这个函数的时候if语句为真进入括号体内
|
|||
|
//设置mSetupPending为true然后直接返回,后面的代码并没有执行。
|
|||
|
if (!mReady) {
|
|||
|
mSetupPending = true;
|
|||
|
return;
|
|||
|
}
|
|||
|
//防止空指针异常
|
|||
|
if (mBitmap == null) {
|
|||
|
return;
|
|||
|
}
|
|||
|
// 构建渲染器,用mBitmap位图来填充绘制区域 ,参数值代表如果图片太小的话 就直接拉伸
|
|||
|
mBitmapShader = new BitmapShader(mBitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
|
|||
|
// 设置图片画笔反锯齿
|
|||
|
mBitmapPaint.setAntiAlias(true);
|
|||
|
// 设置图片画笔渲染器
|
|||
|
mBitmapPaint.setShader(mBitmapShader);
|
|||
|
// 设置边界画笔样式
|
|||
|
mBorderPaint.setStyle(Paint.Style.STROKE);//设画笔为空心
|
|||
|
mBorderPaint.setAntiAlias(true);
|
|||
|
mBorderPaint.setColor(mBorderColor); //画笔颜色
|
|||
|
mBorderPaint.setStrokeWidth(mBorderWidth);//画笔边界宽度
|
|||
|
//这个地方是取的原图片的宽高
|
|||
|
mBitmapHeight = mBitmap.getHeight();
|
|||
|
mBitmapWidth = mBitmap.getWidth();
|
|||
|
// 设置含边界显示区域,取的是CircleImageView的布局实际大小,为方形,查看xml也就是160dp(240px) getWidth得到是某个view的实际尺寸
|
|||
|
mBorderRect.set(0, 0, getWidth(), getHeight());
|
|||
|
//计算 圆形带边界部分(外圆)的最小半径,取mBorderRect的宽高减去一个边缘大小的一半的较小值(这个地方我比较纳闷为什么求外圆半径需要先减去一个边缘大小)
|
|||
|
mBorderRadius = Math.min((mBorderRect.height() - mBorderWidth) / 2, (mBorderRect.width() - mBorderWidth) / 2);
|
|||
|
// 初始图片显示区域为mBorderRect(CircleImageView的布局实际大小)
|
|||
|
mDrawableRect.set(mBorderRect);
|
|||
|
if (!mBorderOverlay) {
|
|||
|
//demo里始终执行
|
|||
|
//通过inset方法 使得图片显示的区域从mBorderRect大小上下左右内移边界的宽度形成区域,查看xml边界宽度为2dp(3px),所以方形边长为就是160-4=156dp(234px)
|
|||
|
mDrawableRect.inset(mBorderWidth, mBorderWidth);
|
|||
|
}
|
|||
|
//这里计算的是内圆的最小半径,也即去除边界宽度的半径
|
|||
|
mDrawableRadius = Math.min(mDrawableRect.height() / 2, mDrawableRect.width() / 2);
|
|||
|
//设置渲染器的变换矩阵也即是mBitmap用何种缩放形式填充
|
|||
|
updateShaderMatrix();
|
|||
|
//手动触发ondraw()函数 完成最终的绘制
|
|||
|
invalidate();
|
|||
|
}
|
|||
|
/**
|
|||
|
* 这个函数为设置BitmapShader的Matrix参数,设置最小缩放比例,平移参数。
|
|||
|
* 作用:保证图片损失度最小和始终绘制图片正中央的那部分
|
|||
|
*/
|
|||
|
private void updateShaderMatrix() {
|
|||
|
float scale;
|
|||
|
float dx = 0;
|
|||
|
float dy = 0;
|
|||
|
|
|||
|
mShaderMatrix.set(null);
|
|||
|
// 这里不好理解 这个不等式也就是(mBitmapWidth / mDrawableRect.width()) > (mBitmapHeight / mDrawableRect.height())
|
|||
|
//取最小的缩放比例
|
|||
|
if (mBitmapWidth * mDrawableRect.height() > mDrawableRect.width() * mBitmapHeight) {
|
|||
|
//y轴缩放 x轴平移 使得图片的y轴方向的边的尺寸缩放到图片显示区域(mDrawableRect)一样)
|
|||
|
scale = mDrawableRect.height() / (float) mBitmapHeight;
|
|||
|
dx = (mDrawableRect.width() - mBitmapWidth * scale) * 0.5f;
|
|||
|
} else {
|
|||
|
//x轴缩放 y轴平移 使得图片的x轴方向的边的尺寸缩放到图片显示区域(mDrawableRect)一样)
|
|||
|
scale = mDrawableRect.width() / (float) mBitmapWidth;
|
|||
|
dy = (mDrawableRect.height() - mBitmapHeight * scale) * 0.5f;
|
|||
|
}
|
|||
|
// shaeder的变换矩阵,我们这里主要用于放大或者缩小。
|
|||
|
mShaderMatrix.setScale(scale, scale);
|
|||
|
// 平移
|
|||
|
mShaderMatrix.postTranslate((int) (dx + 0.5f) + mDrawableRect.left, (int) (dy + 0.5f) + mDrawableRect.top);
|
|||
|
// 设置变换矩阵
|
|||
|
mBitmapShader.setLocalMatrix(mShaderMatrix);
|
|||
|
}
|
|||
|
}
|